- #Gameguard error 114 lineage 2 code#
- #Gameguard error 114 lineage 2 plus#
- #Gameguard error 114 lineage 2 mac#
- #Gameguard error 114 lineage 2 windows#
Re-Volt is a racing video game designed by Paul Phippen and Simon Harrison. So, if anyone has any idea/way to make Reshade available for DX 12 and Vulkan games, please do share!
#Gameguard error 114 lineage 2 code#
I'm sure many of you would love to tweak your games further, as well.Īctually, if I were to decide, I would bury it in Vulkan's code and let everyone enable it through an environment variable, like "Enable_Reshade='on' " I, for one, would love to make a couple YouTube videos showing off Red Dead Redemption 2 with Marty McFly's Ray Tracing shader, which all runs on Vulkan and Linux. I believe Linux should claim as much things as possible in gaming, so it appeals to the gamers even more. Linux is slowly but steadily becoming the new gaming thing and it should make use of modding tools like Reshade. I'm bringing this topic up because I believe Reshade is by far the easiest and the most popular modding tool and Linux gaming needs such tool to be fully accessable for bragging rights. That wasn't a problem until recently but shader maintainers slowly updating their shaders to require Reshade 5 and above.Īnd with Vulkan games, any version of Reshade flat out refuses to work. But, DirectX 12 games refuse to work with newer 5.x.x Reshade versions, only 4.9.1 works. There are two logs from two machines interfering with each other.Īll Reshade versions work perfectly with DirectX 9 - 11 games. Couldn't reproduce it yet but I think it's related to the fact I have plugged in an external Wi-Fi adapter and then removed it.Īdded a wine debug output WINEDEBUG=+winsock,+netbios,+iphlpapi: Somehow I once managed to exclude one linux machine from the issue until system restart. I have no evidence for that though since the debug options for those game are limited and the engine source is closed.
#Gameguard error 114 lineage 2 mac#
There's a chance that such an old game engine is using primary MAC address to identify players on the lobby which in this case might be zeroes for the loopback interface.
#Gameguard error 114 lineage 2 windows#
I have studied the issue for a while and it seems that the visible difference between the Windows network configuration and wine machines is that the ipconfig /all shows a loopback interface as the first available ethernet for wine machines while it doesn't have a MAC address. One linux machine can play with windows machines well, but as soon as we add another wine player the interference occurs.
#Gameguard error 114 lineage 2 plus#
Total player count in the lobby always equals the number of windows players plus 1 for all wine players combined. Every wine game assumes the nickname of the latest connected wine player and they all seem to be acting on behalf of that player in the lobby, i.e. Windows machines are seen ok in the lobby, while linux machines seem to broadcast themselves with the same identity causing them to be merged into one player in the lobby and causing network issues. I also was able to reproduce the issue on Macbook with latest available Wineskin engine. Wine version is wine-5.0 with winetricks d3dx9 directplay. We have encountered the issue on multiple games of Faces of War/Men of War series, I suppose they have the same netcode.
![gameguard error 114 lineage 2 gameguard error 114 lineage 2](http://img.youtube.com/vi/lDIolWO3l9U/0.jpg)
![gameguard error 114 lineage 2 gameguard error 114 lineage 2](https://t00.deviantart.net/XLxLR0q5v-mcu8lY-OoSoSKcRO0=/500x250/filters:fixed_height(100,100):origin()/pre00/70e5/th/pre/f/2018/128/9/c/zaken___lineage_2__revolution_by_papkapapka-dcazngi.png)
They are connected into a local area network via wireless and wired connections within single network. We have 3 windows machines and a few more ubuntu machines with a game running under wine. Last week we have encountered a weird behavior with the LAN game of the mentioned series. I tried posting on WineHQ forums but it seems pretty silent there. Hello! I'm looking for advice here, maybe you can point me to the right direction.